IDurableObjectState.acceptWebSocket(ws: IDurableObjectWebSocket): void
Accepts a socket as hibernatable.
Unlike ws.accept(), this tells the runtime it need not pin the Durable
Object to memory while the connection is open: the object may be evicted
and its constructor re-run when the next message arrives. That is why
RealtimeBackplaneObjectCore keeps no membership in a field —
getWebSockets is the only state that survives.
The server half of the pair